Computer Graphics
TU Braunschweig

Physics-Based Modeling and Simulation (Physikbasierte Modellierung und Simulation) SS'20
Vorlesung mit Übung

Dr.-Ing. Susana Castillo

Hörerkreis: Master
Kontakt: pbm@cg.cs.tu-bs.de

Modul: INF-CG-010
Vst.Nr.: 4216010, 4216016

Newton Cradle von Martin Kleppmann

Interference

Despite the current situation due to the COVID-19, the ICG will continue to offer PBM as planned during this summer semester. Nevertheless, the lecture's format will adapt in order to fulfill the current restrictions. Each week we will update this website with the corresponding slides and material. Please, stay tuned.

UPDATE: We will broadcast our lectures on Mondays at 13:15. All interested parties should have logged in on time for the start of the event, preferably with video transmission.

In order to ensure a smooth course development, we would like to ask you to informally register as soon as possible by e-mail (pbm@cg.cs.tu-bs.de) including you matriculation number and your course of studies (Studiengang), so we can update you on any unforeseen changes in the lecture.

Stay healthy!

Overview:

In this lecture, we will present and explain physical phenomena from the fields of Newtonian mechanics and optics.In particular, we will cover the main calculation models that are used in computer graphics for the plausible animation and simulation of such phenomena. During the practical exercises, the students will have the opportunity to perform interesting virtual experiments.

Contents:

  • Rigid body dynamics
  • Newtonian mechanics
  • Differential equations
  • Numerical analysis
  • Particle systems
  • Matrix optics
  • Optics in participating media
  • Interference phenomena
  • Mechanik

    Lectures:

    Mondays, 13:15 - 14:45, IZ161, Informatikzentrum Online webconf.tu-bs.de/mar-3vy-aef

    The lecture slides and exercise sheets are password-protected.The password is announced on the first lecture and exercise session.

    20.04.2020

    Intro, Newtonian Dynamics [intro] [slides] [mp4_WS1819_DE]

    27.04.2020

    Differential Equations [slides] [mp4_WS1819_DE]

    04.05.2020

    Mass-Spring Systems [slides] [mp4_WS1819_DE]

    11.05.2020

    Collision Detection [slides] [mp4_WS1819_DE]

    18.05.2020

    Constraint Dynamics [slides] [mp4_SS20_EN]

    25.05.2020

    Rigid Body Mechanics [slides] [mp4_WS1819_DE]

    01.06.2020

    -no lecture-

    08.06.2020

    -no lecture-

    15.06.2020

    Implicit Solver: Numerical Optimization [slides] [mp4_WS1819_DE]

    22.06.2020

    Fluids - The Lagrangian Approach [slides] [mp4_WS1819_DE]

    29.06.2020

    Fluids - The Eulerian Approach [slides] [mp4_WS1819_DE]

    06.07.2020

    PDEs in regular grids [slides] [mp4_WS1819_DE]

    Exercises:

    Mondays, 15:00 - 16:30, G40, Informatikzentrum  Online webconf.tu-bs.de/mar-3vy-aef

    The exercises are distributed via our internal Git server.Please create an account at https://git.cg.cs.tu-bs.de/ and write an email with your account to pbm@cg.cs.tu-bs.de so that we can add you to the group.

    The repository is updated weekly and is located here: https://git.cg.cs.tu-bs.de/PMS/SS20.git

    27.04.2020

    Kick-off

    04.05.2020

    11.05.2020

    18.05.2020

    25.05.2020

    01.06.2020

    -no exercise-

    08.06.2020

    15.06.2020

    22.06.2020

    29.06.2020

    06.07.2020

    13.07.2020

    20.07.2020

    Exam:

    Monday, 27.07.2020, 13:15-14:45

    Conditions:

    Requirements:

    • Bachelor/Vordiplom

    Literature:

    • Dieter Meschede, Gerthsen Physik, Springer, 1956-2006
    • Frank Nielsen, Visual Computing, Charles River Media, Graphics Series, 2005

    Advanced Topics:

    • Andrew Glassner, Principles of Digital Image Synthesis Volume 2, Morgan Kaufmann, 1996
    • Dieter Meschede, Optik, Licht und Laser, Teubner, 1999
    • David H. Eberly, Game Physics, Morgan Kaufmann, Series in Interactive 3D Technology, 2004
    • Erleben, Sporring, Henriksen, Dohlmann, Physics-Based Animation, Charles River Media, Graphics Series, 2005
    • Christer Ericson, Real-Time Collision Detection, Morgan Kaufmann, Series in Interactive 3D Technology, 2005
    • Open Source Physics, Davidson College