Physics-Based Modeling and Simulation (Physikbasierte Modellierung und Simulation) SS'20
Vorlesung mit Übung
Dr.-Ing. Susana Castillo
Newton Cradle von Martin Kleppmann
Despite the current situation due to the COVID-19, the ICG will continue to offer PBM as planned during this summer semester. Nevertheless, the lecture's format will adapt in order to fulfill the current restrictions. Each week we will update this website with the corresponding slides and material. Please, stay tuned.
UPDATE: We will broadcast our lectures on Mondays at 13:15. All interested parties should have logged in on time for the start of the event, preferably with video transmission.
In order to ensure a smooth course development, we would like to ask you to informally register as soon as possible by e-mail (email@example.com) including you matriculation number and your course of studies (Studiengang), so we can update you on any unforeseen changes in the lecture.
In this lecture, we will present and explain physical phenomena from the fields of Newtonian mechanics and optics.In particular, we will cover the main calculation models that are used in computer graphics for the plausible animation and simulation of such phenomena. During the practical exercises, the students will have the opportunity to perform interesting virtual experiments.
- Rigid body dynamics
- Newtonian mechanics
- Differential equations
- Numerical analysis
- Particle systems
- Matrix optics
- Optics in participating media
- Interference phenomena
Mondays, 13:15 - 14:45, IZ161, Informatikzentrum Online webconf.tu-bs.de/mar-3vy-aef
The lecture slides and exercise sheets are password-protected.The password is announced on the first lecture and exercise session.
Mondays, 15:00 - 16:30, G40, Informatikzentrum Online webconf.tu-bs.de/mar-3vy-aef
The exercises are distributed via our internal Git server.Please create an account at https://git.cg.cs.tu-bs.de/ and write an email with your account to firstname.lastname@example.org so that we can add you to the group.
The repository is updated weekly and is located here: https://git.cg.cs.tu-bs.de/PMS/SS20.git
Monday, 27.07.2020, 13:15-14:45
- This course is offered as part of the master's program in Computer Science
- Highly recommended: Computergraphik-Grundlagen and Echtzeit-Computergraphik
- Programming knowledge in C/C++
- Dieter Meschede, Gerthsen Physik, Springer, 1956-2006
- Frank Nielsen, Visual Computing, Charles River Media, Graphics Series, 2005
- Andrew Glassner, Principles of Digital Image Synthesis Volume 2, Morgan Kaufmann, 1996
- Dieter Meschede, Optik, Licht und Laser, Teubner, 1999
- David H. Eberly, Game Physics, Morgan Kaufmann, Series in Interactive 3D Technology, 2004
- Erleben, Sporring, Henriksen, Dohlmann, Physics-Based Animation, Charles River Media, Graphics Series, 2005
- Christer Ericson, Real-Time Collision Detection, Morgan Kaufmann, Series in Interactive 3D Technology, 2005
- Open Source Physics, Davidson College