Computer Graphics
TU Braunschweig

Publications

Gerard Simons, Marco Ament, Sebastian Herholz, Carsten Dachsbacher, Martin Eisemann, Elmar Eisemann:
An Interactive Information Visualization Approach to Physically-Based Rendering
in Proc. Vision, Modeling and Visualization (VMV), pp. 1-9, October 2016.
VMV'16 Best Paper Award
Anna Hilsmann, Michael Stengel, Lorenz Rogge:
Cloth Modeling
in Marcus Magnor and Oliver Grau and Olga Sorkine-Hornung and Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, pp. 229-243, May 2015.

Digital Representations of the Real World Reality CG

Christian Lipski, Anna Hilsmann, Carsten Dachsbacher, Martin Eisemann:
Image- and Video-based Rendering
in Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 261-280, May 2015.

Digital Representations of the Real World Reality CG

Martin Eisemann, Jan-Michael Frahm, Yannick Remion, Muhannad Ismael:
Reconstruction of Dense Correspondences
in Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 113-133, May 2015.

Digital Representations of the Real World Reality CG

Kai Ruhl:
Stereo 3D and Viewing Experience
in Marcus Magnor and Oliver Grau and Olga Sorkine-Hornung and Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 281-295, May 2015.

Digital Representations of the Real World Reality CG

Benjamin Hell, Marc Kassubeck, Pablo Bauszat, Martin Eisemann, Marcus Magnor:
An Approach Towards Fast Gradient-based Image Segmentation
in IEEE Transactions on Image Processing (TIP), vol. 24, no. 9, pp. 2633-2645, September 2015.

Reality CG

Renata Georgia Raidou, Martin Eisemann, Marcel Breeuwer, Elmar Eisemann, Anna Vilanova Bartroli:
Orientation-enhanced parallel coordinate plots (OPCPs)
in IEEE Transactions on Visualization and Computer Graphics (TVCG, Proc. Visualization / InfoVis), vol. 22, no. 1, pp. 589-598, August 2015.
Felix Klose, Oliver Wang, Jean-Charles Bazin, Marcus Magnor, Alexander Sorkine-Hornung:
Sampling Based Scene-Space Video Processing
in ACM Transactions on Graphics (Proc. of Siggraph), vol. 34, no. 4, pp. 67:1-67:11, August 2015.
ACM Siggraph 2015 paper

Scene-Space Video Processing Reality CG

Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus Magnor:
General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering
in Computer Graphics Forum (Proc. of Eurographics EG), vol. 34, no. 2, pp. 597-608, May 2015.
Eurographics 2015 paper

Accelerating Photo-realistic RT

Michael Stengel, Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus Magnor:
Temporal Video Filtering and Exposure Control for Perceptual Motion Blur
in IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 21, no. 5, pp. 663-671, May 2015.
10.1109/TVCG.2014.2377753

Visual Fidelity Optimization of Displays Reality CG

Benjamin Hell, Marcus Magnor:
A Convex Clustering-based Regularizer for Image Segmentation
in Proc. Vision, Modeling and Visualization (VMV), Eurographics Association, pp. 87-94, October 2015.

Reality CG

Matthias Überheide, Felix Klose, Tilak Varisetty, Markus Fidler, Marcus Magnor:
Web-based Interactive Free-Viewpoint Streaming
in Proc. ACM Multimedia, pp. 1031-1034, October 2015.
Poster Presentation

Virtual Video Camera Reality CG

Quintijn Hendrickx, Leonardo Scandolo, Martin Eisemann, Elmar Eisemann:
Adaptively layered statistical volumetric obscurance
in Proc. High Performance Graphics (HPG), August 2015.
Thomas Kroes, Martin Eisemann, Elmar Eisemann:
Visibility sweeps for joint-hierarchical importance sampling of direct lighting for stochastic volume rendering
in Proc. Graphics Interface (GI), pp. 97-104, June 2015.
Received the Best Student Paper Award at Graphics Interface 2015
Thomas Neumann, Kiran Varanasi, Christian Theobalt, Marcus Magnor, Markus Wacker:
Compressed Manifold Modes for Mesh Processing
in Computer Graphics Forum (Proc. of Symposium on Geometry Processing SGP), vol. 33, no. 5, Eurographics Association, pp. 35-44, July 2014.

Reality CG

Oskar Elek, Pablo Bauszat, Tobias Ritschel, Marcus Magnor, Hans-Peter Seidel:
Spectral Ray Differentials
in Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering EGSR), vol. 33, no. 4, pp. 113-122, June 2014.
Received the Best Student Paper award at EGSR 2014
Dirk Lorenz, Stephan Wenger, Frank Schöpfer, Marcus Magnor:
A Sparse Kaczmarz Solver and a Linearized Bregman Method for Online Compressed Sensing
in Proc. IEEE International Conference on Image Processing (ICIP), pp. 1347-1351, October 2014.

Radio Astronomy Synthesis Imaging

Lorenz Rogge, Pablo Bauszat, Marcus Magnor:
Monocular Albedo Reconstruction
in Proc. IEEE International Conference on Image Processing (ICIP), IEEE, pp. 1046-1050, October 2014.

Monocular Video Augmentation Reality CG

Oskar Elek, Pablo Bauszat, Tobias Ritschel, Marcus Magnor, Hans-Peter Seidel:
Progressive Spectral Ray Differentials
in Proc. Vision, Modeling and Visualization (VMV), Eurographics Association, pp. 151-158, October 2014.
Martin Eisemann, Georgia Albuquerque, Marcus Magnor:
A Nested Hierarchy of Localized Scatterplots
in Proc. SIBGRAPI (Conference on Graphics, Patterns and Images), pp. 80-86, August 2014.

Scalable Visual Analytics

Rahul Nair, Kai Ruhl, Stephan Meister, Henrik Schäfer, Christoph S. Garbe, Martin Eisemann, Marcus Magnor, Daniel Kondermann:
A Survey on Time-of-Flight Stereo Fusion
in M. Grzegorzek and C. Theobalt and R. Koch and A. Kolb (Eds.): Time-of-Flight and Depth Imaging, Springer, pp. 105-127, September 2013.

Reality CG

Thomas Neumann, Kiran Varanasi, Stephan Wenger, Markus Wacker, Marcus Magnor, Christian Theobalt:
Sparse Localized Deformation Components
in ACM Transactions on Graphics (Proc. of Siggraph Asia), vol. 32, no. 6, pp. 179:1-179:10, November 2013.

Reality CG

Stephan Wenger, Dirk Lorenz, Marcus Magnor:
Fast Image-Based Modeling of Astronomical Nebulae
in Computer Graphics Forum (Proc. of Pacific Graphics PG), vol. 32, no. 7, pp. 93-100, October 2013.

Astrophysical Modeling and Visualization