Computer Graphics
TU Braunschweig

Publications

Gerard Simons, Sebastian Herholz, Victor Petitjean, Tobias Rapp, Marco Ament, Hendrik Lensch, Carsten Dachsbacher, Martin Eisemann, Elmar Eisemann:
Applying Visual Analytics to Physically Based Rendering
in Computer Graphics Forum, vol. 38, no. 1, pp. 197-208, July 2018.
Leslie Wöhler, Hangjian Zhang, Georgia Albuquerque, Marcus Magnor:
Automatic Infant Face Verification via Convolutional Neural Networks
in Proc. Vision, Modeling and Visualization (VMV), October 2018.
The two first authors contributed equally to this work.
Tilak Varisetty, Markus Fidler, Matthias Überheide, Marcus Magnor:
On the Delay Performance of Browser-based Interactive TCP Free-viewpoint Streaming
in Proc. IFIP Networking 2018 Conference (NETWORKING 2018), IEEE, pp. 1-9, July 2018.

Immersive Digital Reality

Marc Kassubeck, Stephan Wenger, Chris A. Jennings, Matthew Gomez, Eric Harding, Jens Schwarz, Marcus Magnor:
Data-driven Compressed Sensing Tomography
in Electronic Imaging, vol. 2018, no. 15, Society for Imaging Science and Technology, January 2018.

Computed Tomography

Jingtang Liao, Martin Eisemann, Elmar Eisemann:
Split‐Depth Image Generation and Optimization
in Computer Graphics Forum (Proc. of Pacific Graphics PG), vol. 36, no. 7, pp. 175-182, October 2017.
Martin Weier, Michael Stengel, Thorsten Roth, Piotr Didyk, Elmar Eisemann, Martin Eisemann, Steve Grogorick, André Hinkenjann, Ernst Kruijff, Marcus Magnor, Karol Myszkowski, Philipp Slusallek:
Perception-driven Accelerated Rendering
in Computer Graphics Forum (Proc. of Eurographics EG), vol. 36, no. 2, The Eurographics Association and John Wiley & Sons Ltd., pp. 611-643, April 2017.

ICG Dome Immersive Digital Reality

Marcus Magnor:
Bild-Aspekte
J. Cramer Verlag, ISBN 978-3-934656-35-2, pp. 101-110, January 2016.
in German
Philipp von Radziewsky, Thomas Kroes, Martin Eisemann, Elmar Eisemann:
Efficient Stochastic Rendering of Static and Animated Volumes using Visibility Sweeps
in IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 23, no. 9, pp. 2069-2081, September 2016.
Maryam Mustafa, Marcus Magnor:
EEG Based Analysis of the Perception of Computer-Generated Faces
in Proc. European Conference on Visual Media Production (CVMP), ACM, pp. 4:1-4:10, December 2016.

ElectroEncephaloGraphics

Gerard Simons, Marco Ament, Sebastian Herholz, Carsten Dachsbacher, Martin Eisemann, Elmar Eisemann:
An Interactive Information Visualization Approach to Physically-Based Rendering
in Proc. Vision, Modeling and Visualization (VMV), pp. 1-9, October 2016.
VMV'16 Best Paper Award
Anna Hilsmann, Michael Stengel, Lorenz Rogge:
Cloth Modeling
in Marcus Magnor and Oliver Grau and Olga Sorkine-Hornung and Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, pp. 229-243, May 2015.

Digital Representations of the Real World Reality CG

Christian Lipski, Anna Hilsmann, Carsten Dachsbacher, Martin Eisemann:
Image- and Video-based Rendering
in Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 261-280, May 2015.

Digital Representations of the Real World Reality CG

Martin Eisemann, Jan-Michael Frahm, Yannick Remion, Muhannad Ismael:
Reconstruction of Dense Correspondences
in Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 113-133, May 2015.

Digital Representations of the Real World Reality CG

Kai Ruhl:
Stereo 3D and Viewing Experience
in Marcus Magnor and Oliver Grau and Olga Sorkine-Hornung and Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 281-295, May 2015.

Digital Representations of the Real World Reality CG

Benjamin Hell, Marc Kassubeck, Pablo Bauszat, Martin Eisemann, Marcus Magnor:
An Approach Towards Fast Gradient-based Image Segmentation
in IEEE Transactions on Image Processing (TIP), vol. 24, no. 9, pp. 2633-2645, September 2015.

Reality CG

Renata Georgia Raidou, Martin Eisemann, Marcel Breeuwer, Anna Vilanova Bartroli:
Orientation-enhanced parallel coordinate plots (OPCPs)
in IEEE Transactions on Visualization and Computer Graphics (TVCG, Proc. Visualization / InfoVis), vol. 22, no. 1, pp. 589-598, August 2015.
Felix Klose, Oliver Wang, Jean-Charles Bazin, Marcus Magnor, Alexander Sorkine-Hornung:
Sampling Based Scene-Space Video Processing
in ACM Transactions on Graphics (Proc. of Siggraph), vol. 34, no. 4, pp. 67:1-67:11, August 2015.
ACM Siggraph 2015 paper

Scene-Space Video Processing Reality CG

Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus Magnor:
General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering
in Computer Graphics Forum (Proc. of Eurographics EG), vol. 34, no. 2, pp. 597-608, May 2015.
Eurographics 2015 paper

Accelerating Photo-realistic RT

Michael Stengel, Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus Magnor:
Temporal Video Filtering and Exposure Control for Perceptual Motion Blur
in IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 21, no. 5, pp. 663-671, May 2015.
10.1109/TVCG.2014.2377753

Visual Fidelity Optimization of Displays Reality CG

Benjamin Hell, Marcus Magnor:
A Convex Clustering-based Regularizer for Image Segmentation
in Proc. Vision, Modeling and Visualization (VMV), Eurographics Association, pp. 87-94, October 2015.

Reality CG