Computer Graphics
TU Braunschweig

Publications

Jingtang Liao, Martin Eisemann, Elmar Eisemann:
Split‐Depth Image Generation and Optimization
in Computer Graphics Forum (Proc. of Pacific Graphics PG), vol. 36, no. 7, pp. 175-182, October 2017.
Martin Weier, Michael Stengel, Thorsten Roth, Piotr Didyk, Elmar Eisemann, Martin Eisemann, Steve Grogorick, André Hinkenjann, Ernst Kruijff, Marcus Magnor, Karol Myszkowski, Philipp Slusallek:
Perception-driven Accelerated Rendering
in Computer Graphics Forum (Proc. of Eurographics EG), vol. 36, no. 2, The Eurographics Association and John Wiley & Sons Ltd., pp. 611-643, April 2017.

ICG Dome Immersive Digital Reality

Marcus Magnor:
Bild-Aspekte
in Jahrbuch Braunschweigische Wissenschaftliche Gesellschaft, J. Cramer Verlag, ISBN 978-3-934656-35-2, pp. 101-110, January 2016.
in German
Philipp von Radziewsky, Thomas Kroes, Martin Eisemann, Elmar Eisemann:
Efficient Stochastic Rendering of Static and Animated Volumes using Visibility Sweeps
in IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 23, no. 9, pp. 2069-2081, September 2016.
Maryam Mustafa, Marcus Magnor:
EEG Based Analysis of the Perception of Computer-Generated Faces
in Proc. European Conference on Visual Media Production (CVMP), ACM, pp. 4:1-4:10, December 2016.

ElectroEncephaloGraphics

Gerard Simons, Marco Ament, Sebastian Herholz, Carsten Dachsbacher, Martin Eisemann, Elmar Eisemann:
An Interactive Information Visualization Approach to Physically-Based Rendering
in Proc. Vision, Modeling and Visualization (VMV), pp. 1-9, October 2016.
VMV'16 Best Paper Award
Anna Hilsmann, Michael Stengel, Lorenz Rogge:
Cloth Modeling
in Marcus Magnor and Oliver Grau and Olga Sorkine-Hornung and Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, pp. 229-243, May 2015.

Digital Representations of the Real World Reality CG

Christian Lipski, Anna Hilsmann, Carsten Dachsbacher, Martin Eisemann:
Image- and Video-based Rendering
in Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 261-280, May 2015.

Digital Representations of the Real World Reality CG

Martin Eisemann, Jan-Michael Frahm, Yannick Remion, Muhannad Ismael:
Reconstruction of Dense Correspondences
in Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 113-133, May 2015.

Digital Representations of the Real World Reality CG

Kai Ruhl:
Stereo 3D and Viewing Experience
in Marcus Magnor and Oliver Grau and Olga Sorkine-Hornung and Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 281-295, May 2015.

Digital Representations of the Real World Reality CG

Benjamin Hell, Marc Kassubeck, Pablo Bauszat, Martin Eisemann, Marcus Magnor:
An Approach Towards Fast Gradient-based Image Segmentation
in IEEE Transactions on Image Processing (TIP), vol. 24, no. 9, pp. 2633-2645, September 2015.

Reality CG

Renata Georgia Raidou, Martin Eisemann, Marcel Breeuwer, Anna Vilanova Bartroli:
Orientation-enhanced parallel coordinate plots (OPCPs)
in IEEE Transactions on Visualization and Computer Graphics (TVCG, Proc. Visualization / InfoVis), vol. 22, no. 1, pp. 589-598, August 2015.
Felix Klose, Oliver Wang, Jean-Charles Bazin, Marcus Magnor, Alexander Sorkine-Hornung:
Sampling Based Scene-Space Video Processing
in ACM Transactions on Graphics (Proc. of Siggraph), vol. 34, no. 4, pp. 67:1-67:11, August 2015.
ACM Siggraph 2015 paper

Scene-Space Video Processing Reality CG

Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus Magnor:
General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering
in Computer Graphics Forum (Proc. of Eurographics EG), vol. 34, no. 2, pp. 597-608, May 2015.
Eurographics 2015 paper

Accelerating Photo-realistic RT

Michael Stengel, Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus Magnor:
Temporal Video Filtering and Exposure Control for Perceptual Motion Blur
in IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 21, no. 5, pp. 663-671, May 2015.
10.1109/TVCG.2014.2377753

Visual Fidelity Optimization of Displays Reality CG

Benjamin Hell, Marcus Magnor:
A Convex Clustering-based Regularizer for Image Segmentation
in Proc. Vision, Modeling and Visualization (VMV), Eurographics Association, pp. 87-94, October 2015.

Reality CG

Matthias Überheide, Felix Klose, Tilak Varisetty, Markus Fidler, Marcus Magnor:
Web-based Interactive Free-Viewpoint Streaming
in Proc. ACM Multimedia, pp. 1031-1034, October 2015.
Poster Presentation

Virtual Video Camera Reality CG

Quintijn Hendrickx, Leonardo Scandolo, Martin Eisemann, Elmar Eisemann:
Adaptively layered statistical volumetric obscurance
in Proc. High Performance Graphics (HPG), August 2015.
Thomas Kroes, Martin Eisemann, Elmar Eisemann:
Visibility sweeps for joint-hierarchical importance sampling of direct lighting for stochastic volume rendering
in Proc. Graphics Interface (GI), pp. 97-104, June 2015.
Received the Best Student Paper Award at Graphics Interface 2015