Visual Techniques to Reduce Cybersickness in Virtual Reality
Cybersickness is a unpleasant phenomenon caused by the visually induced impression of ego-motion while in fact being seated. To reduce its negative impact in VR experiences, we analyze the effectiveness of two techniques – peripheral blurring and field of view reduction – through an experiment in an interactive race game environment displayed with a commercial head-mounted display with integrated eye tracker. To measure the level of discomfort experienced by our participants, we utilize self-report and physiological measurements. Our results indicate that, among both techniques, reducing the displayed field of view up to 10 degrees is most efficient to mitigate cybersickness.
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Author(s): | Colin Groth, Jan-Philipp Tauscher, Nikkel Heesen, Susana Castillo, Marcus Magnor |
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Published: | March 2021 |
Type: | Article in conference proceedings |
Book: | Proc. IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (IEEE) |
DOI: | 10.1109/VRW52623.2021.00125 |
Presented at: | IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2021 |
Project(s): | Immersive Digital Reality Preventing Motion Sickness in VR |
@inproceedings{groth2021visual, title = {Visual Techniques to Reduce Cybersickness in Virtual Reality}, author = {Groth, Colin and Tauscher, Jan-Philipp and Heesen, Nikkel and Castillo, Susana and Magnor, Marcus}, booktitle = {Proc. {IEEE} Conference on Virtual Reality and 3D User Interfaces ({VR})}, organization = {{IEEE}}, doi = {10.1109/{VRW}52623.2021.00125}, pages = {486--487}, month = {Mar}, year = {2021} }
Authors
Colin Groth
Fmr. ResearcherJan-Philipp Tauscher
Senior ResearcherNikkel Heesen
StudentSusana Castillo
Senior ResearcherMarcus Magnor
Director, Chair