Computer Graphics
TU Braunschweig

Visual Techniques to Reduce Cybersickness in Virtual Reality


Visual Techniques to Reduce Cybersickness in Virtual Reality

Cybersickness is a unpleasant phenomenon caused by the visually induced impression of ego-motion while in fact being seated. To reduce its negative impact in VR experiences, we analyze the effectiveness of two techniques – peripheral blurring and field of view reduction – through an experiment in an interactive race game environment displayed with a commercial head-mounted display with integrated eye tracker. To measure the level of discomfort experienced by our participants, we utilize self-report and physiological measurements. Our results indicate that, among both techniques, reducing the displayed field of view up to 10 degrees is most efficient to mitigate cybersickness.

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Author(s):Colin Groth, Jan-Philipp Tauscher, Nikkel Heesen, Susana Castillo, Marcus Magnor
Published:March 2021
Type:Article in conference proceedings
Book:Proc. IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (IEEE)
DOI:10.1109/VRW52623.2021.00125
Presented at:IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2021
Project(s): Immersive Digital Reality  Preventing Motion Sickness in VR 


@inproceedings{groth2021visual,
  title = {Visual Techniques to Reduce Cybersickness in Virtual Reality},
  author = {Groth, Colin and Tauscher, Jan-Philipp and Heesen, Nikkel and Castillo, Susana  and Magnor, Marcus},
  booktitle = {Proc. {IEEE} Conference on Virtual Reality and 3D User Interfaces ({VR})},
  organization = {{IEEE}},
  doi = {10.1109/{VRW}52623.2021.00125},
  pages = {486--487},
  month = {Mar},
  year = {2021}
}

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