Computer Graphics
TU Braunschweig

Video-driven Animation of Human Body Scans


Video-driven Animation of Human Body Scans

We present a versatile, fast and simple framework to generate animations of scanned human characters from input multiview video sequences. Our method is purely mesh-based and requires only a minimum of manual interaction. The proposed algorithm implicitly generates realistic body deformations and can easily transfer motions between human subjects of completely different shape and proportions. We feature a working prototype system that demonstrates that our method can generate convincing lifelike character animations from marker-less optical motion capture data.


Author(s):Edilson de Aguiar, Rhaleb Zayer, Christian Theobalt, Marcus Magnor, Hans-Peter Seidel
Published:May 2007
Type:Article in conference proceedings
Book:Proc. 3D Data Processing, Visualization and Transmission (3DPVT)
Presented at:3D Data Processing, Visualization and Transmission (3DPVT)


@inproceedings{aguiar2007body,
  title = {Video-driven Animation of Human Body Scans},
  author = {de Aguiar, Edilson and Zayer, Rhaleb and Theobalt, Christian and Magnor, Marcus and Seidel, Hans-Peter},
  booktitle = {Proc. 3D Data Processing, Visualization and Transmission (3{DPVT})},
  month = {May},
  year = {2007}
}

Authors