Computer Graphics
TU Braunschweig

ZIPMAPS: Zoom-Into-Parts Texture Maps

ZIPMAPS: Zoom-Into-Parts Texture Maps

In this paper, we propose a method for rendering highly detailed close-up views of arbitrary textured surfaces. Our hierarchical texture representation can easily be rendered in real-time, enabling zooming into specific texture regions to almost arbitrary magnification. To augment the texture map locally with high-resolution information, we describe how to automatically, seamlessly merge unregistered images of different scales. Our method is useful wherever close-up renderings of specific regions shall be provided, without the need for excessively large texture maps.

Author(s):Martin Eisemann, Marcus Magnor
Published:November 2010
Type:Article in conference proceedings
Book:Proc. Vision, Modeling and Visualization (VMV)
Presented at:Vision, Modeling and Visualization (VMV)
Project(s): Photo Zoom 

  title = {{ZIPMAPS}: Zoom-Into-Parts Texture Maps},
  author = {Eisemann, Martin and Magnor, Marcus},
  booktitle = {Proc. Vision, Modeling and Visualization ({VMV})},
  organization = {Eurographics},
  pages = {291--297},
  month = {Nov},
  year = {2010}