Computer Graphics
TU Braunschweig

Video Processing and Computational Video


Video Processing and Computational Video

The goal of image-based rendering is to evoke a visceral sense

of presence in a scene using only photographs or videos. A huge variety of

different approaches have been developed during the last decade. Exam-

ining the underlying models we find three different main categories: view

interpolation based on geometry proxies, pure image interpolation tech-

niques and complete scene flow reconstruction. In this paper we present

three approaches for free-viewpoint video, one for each of these categories

and discuss their individual benefits and drawbacks. We hope that study-

ing the different approaches will help others in making important design

decisions when planning a free-viewpoint video system.


Editor(s):Marcus Magnor, Daniel Cremers, Lihi Zelnik-Manor, Martin Oswald
Published:October 2011
Type:Book
Publisher:Springer
ISBN:978-3-642-24869-6
Project(s): Virtual Video Camera  Reality CG 


@book{Dagstuhl2010,
  title = {Video Processing and Computational Video},
  editor = {Magnor, Marcus and Cremers, Daniel and Zelnik-Manor, Lihi and Oswald, Martin},
  isbn = {978-3-642-24869-6},
  publisher = {Springer},
  month = {Oct},
  year = {2011}
}

Authors

  • Marcus Magnor

    Director, Chair
  • Daniel Cremers

    External
  • Lihi Zelnik-Manor

    External
  • Martin Oswald

    External