Video Processing and Computational Video

The goal of image-based rendering is to evoke a visceral sense
of presence in a scene using only photographs or videos. A huge variety of
different approaches have been developed during the last decade. Exam-
ining the underlying models we find three different main categories: view
interpolation based on geometry proxies, pure image interpolation tech-
niques and complete scene flow reconstruction. In this paper we present
three approaches for free-viewpoint video, one for each of these categories
and discuss their individual benefits and drawbacks. We hope that study-
ing the different approaches will help others in making important design
decisions when planning a free-viewpoint video system.
Editor(s): | Marcus Magnor, Daniel Cremers, Lihi Zelnik-Manor, Martin Oswald |
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Published: | October 2011 |
Type: | Book |
Publisher: | Springer |
ISBN: | 978-3-642-24869-6 |
Project(s): | Virtual Video Camera Reality CG |
@book{Dagstuhl2010, title = {Video Processing and Computational Video}, editor = {Magnor, Marcus and Cremers, Daniel and Zelnik-Manor, Lihi and Oswald, Martin}, isbn = {978-3-642-24869-6}, publisher = {Springer}, month = {Oct}, year = {2011} }
Authors
Marcus Magnor
Director, ChairDaniel Cremers
ExternalLihi Zelnik-Manor
ExternalMartin Oswald
External