Computer Graphics
TU Braunschweig

Publications

Marc Kassubeck, Stephan Wenger, Chris A. Jennings, Matthew Gomez, Eric Harding, Jens Schwarz, Marcus Magnor:
Data-driven Compressed Sensing Tomography
in Electronic Imaging, vol. 2018, no. 18, Society for Imaging Science and Technology, to appear.
Martin Weier, Michael Stengel, Thorsten Roth, Piotr Didyk, Elmar Eisemann, Martin Eisemann, Steve Grogorick, André Hinkenjann, Ernst Kruijff, Marcus Magnor, Karol Myszkowski, Philipp Slusallek:
Perception-driven Accelerated Rendering
in Computer Graphics Forum (Proc. of Eurographics EG), vol. 36, no. 2, The Eurographics Association and John Wiley & Sons Ltd., pp. 611-643, April 2017.

Immersive Digital Reality ICG Dome

Moritz Mühlhausen, Matthias Überheide, Leslie Wöhler, Marc Kassubeck, Marcus Magnor:
Automatic Upright Alignment of Multi-View Spherical Panoramas
Poster @ European Conference on Visual Media Production 2017, December 2017.
Best Student Poster Award
Marcus Magnor:
Bild-Aspekte
in Jahrbuch Braunschweigische Wissenschaftliche Gesellschaft, J. Cramer Verlag, ISBN 978-3-934656-35-2, pp. 101-110, January 2016.
in German
Maryam Mustafa, Marcus Magnor:
EEG Based Analysis of the Perception of Computer-Generated Faces
in Proc. European Conference on Visual Media Production (CVMP), ACM, pp. 4:1-4:10, December 2016.

ElectroEncephaloGraphics

Anna Hilsmann, Michael Stengel, Lorenz Rogge:
Cloth Modeling
in Marcus Magnor and Oliver Grau and Olga Sorkine-Hornung and Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, pp. 229-243, May 2015.

Digital Representations of the Real World Reality CG

Christian Lipski, Anna Hilsmann, Carsten Dachsbacher, Martin Eisemann:
Image- and Video-based Rendering
in Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 261-280, May 2015.

Digital Representations of the Real World Reality CG

Martin Eisemann, Jan-Michael Frahm, Yannick Remion, Muhannad Ismael:
Reconstruction of Dense Correspondences
in Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 113-133, May 2015.

Digital Representations of the Real World Reality CG

Kai Ruhl:
Stereo 3D and Viewing Experience
in Marcus Magnor and Oliver Grau and Olga Sorkine-Hornung and Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, ISBN 9781482243819, pp. 281-295, May 2015.

Digital Representations of the Real World Reality CG

Benjamin Hell, Marc Kassubeck, Pablo Bauszat, Martin Eisemann, Marcus Magnor:
An Approach Towards Fast Gradient-based Image Segmentation
in IEEE Transactions on Image Processing (TIP), vol. 24, no. 9, pp. 2633-2645, September 2015.

Reality CG

Felix Klose, Oliver Wang, Jean-Charles Bazin, Marcus Magnor, Alexander Sorkine-Hornung:
Sampling Based Scene-Space Video Processing
in ACM Transactions on Graphics (Proc. of Siggraph), vol. 34, no. 4, pp. 67:1-67:11, August 2015.
ACM Siggraph 2015 paper

Scene-Space Video Processing Reality CG

Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus Magnor:
General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering
in Computer Graphics Forum (Proc. of Eurographics EG), vol. 34, no. 2, pp. 597-608, May 2015.
Eurographics 2015 paper

Accelerating Photo-realistic RT

Michael Stengel, Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus Magnor:
Temporal Video Filtering and Exposure Control for Perceptual Motion Blur
in IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 21, no. 5, pp. 663-671, May 2015.
10.1109/TVCG.2014.2377753

Visual Fidelity Optimization of Displays Reality CG

Benjamin Hell, Marcus Magnor:
A Convex Clustering-based Regularizer for Image Segmentation
in Proc. Vision, Modeling and Visualization (VMV), Eurographics Association, pp. 87-94, October 2015.

Reality CG

Matthias Überheide, Felix Klose, Tilak Varisetty, Markus Fidler, Marcus Magnor:
Web-based Interactive Free-Viewpoint Streaming
in Proc. ACM Multimedia, pp. 1031-1034, October 2015.
Poster Presentation

Virtual Video Camera Reality CG

Thomas Neumann, Kiran Varanasi, Christian Theobalt, Marcus Magnor, Markus Wacker:
Compressed Manifold Modes for Mesh Processing
in Computer Graphics Forum (Proc. of Symposium on Geometry Processing SGP), vol. 33, no. 5, Eurographics Association, pp. 35-44, July 2014.

Reality CG

Oskar Elek, Pablo Bauszat, Tobias Ritschel, Marcus Magnor, Hans-Peter Seidel:
Spectral Ray Differentials
in Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering EGSR), vol. 33, no. 4, pp. 113-122, June 2014.
Received the Best Student Paper award at EGSR 2014
Dirk Lorenz, Stephan Wenger, Frank Schöpfer, Marcus Magnor:
A Sparse Kaczmarz Solver and a Linearized Bregman Method for Online Compressed Sensing
in Proc. IEEE International Conference on Image Processing (ICIP), pp. 1347-1351, October 2014.

Radio Astronomy Synthesis Imaging