Computer Graphics
TU Braunschweig

Michael Stengel
Fmr. Researcher

Publications BibTex

Steve Grogorick, Michael Stengel, Elmar Eisemann, Marcus Magnor:
Subtle Gaze Guidance for Immersive Environments
in Proc. ACM Symposium on Applied Perception (SAP), ACM, September 2017.

Martin Weier, Michael Stengel, Thorsten Roth, Piotr Didyk, Elmar Eisemann, Martin Eisemann, Steve Grogorick, André Hinkenjann, Ernst Kruijff, Marcus Magnor, Karol Myszkowski, Philipp Slusallek:
Perception-driven Accelerated Rendering
in Computer Graphics Forum (Proc. of Eurographics EG), vol. 36, no. 2, The Eurographics Association and John Wiley & Sons Ltd., pp. 611-643, April 2017.

Thomas Löwe, Michael Stengel, Emmy-Charlotte Förster, Steve Grogorick, Marcus Magnor:
Gaze Visualization for Immersive Video
in Burch, Michael and Chuang, Lewis and Fisher, Brian and Schmidt, Albrecht and Weiskopf, Daniel (Eds.): Eye Tracking and Visualization, Springer, ISBN 978-3319470238, pp. 57-71, March 2017.

Michael Stengel, Marcus Magnor:
Gaze-contingent Computational Displays: Boosting perceptual fidelity
in IEEE Signal Processing Magazine, vol. 33, no. 5, IEEE, pp. 139-148, September 2016.

Michael Stengel, Steve Grogorick, Martin Eisemann, Marcus Magnor:
Adaptive Image-Space Sampling for Gaze-Contingent Real-time Rendering
in Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering EGSR), vol. 35, no. 4, pp. 129-139, July 2016.
EGSR'16 Best Paper Award

Michael Stengel, Steve Grogorick, Elmar Eisemann, Martin Eisemann, Marcus Magnor:
An Affordable Solution for Binocular Eye Tracking and Calibration in Head-mounted Displays
Poster @ ACM Multimedia 2015, October 2015.

Anna Hilsmann, Michael Stengel, Lorenz Rogge:
Cloth Modeling
in Marcus Magnor and Oliver Grau and Olga Sorkine-Hornung and Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, pp. 229-243, May 2015.

Michael Stengel, Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus Magnor:
Temporal Video Filtering and Exposure Control for Perceptual Motion Blur
in IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 21, no. 5, pp. 663-671, May 2015.

Michael Stengel, Steve Grogorick, Martin Eisemann, Elmar Eisemann, Marcus Magnor:
A Nonobscuring Eye Tracking Solution for Wide Field-of-View Head-mounted Displays
Technical Demo, March 2015.
IEEE VR, won the 'Honorable Mention' for Technical Demos.

Michael Stengel, Martin Eisemann, Stephan Wenger, Benjamin Hell, Marcus Magnor:
Optimizing Apparent Display Resolution Enhancement for Arbitrary Videos
in IEEE Transactions on Image Processing (TIP), vol. 22, no. 9, pp. 3604-3613, September 2013.
Patent number 10 2013 105 638.

Jan Jacobs, Michael Stengel, Bernd Fröhlich:
A Generalized God-Object Method for Plausible Finger-Based Interactions in Virtual Environments
in Proc. IEEE Symposium on 3D User Interfaces (3DUI), April 2012.
Received the Best Paper Award

Michael Stengel, Janet Feigenspan, Mathias Frisch, Christian Kästner, Sven Apel, Raimund Dachselt:
View Infinity: A Zoomable Interface for Feature-Oriented Software Development
in Proc. ACM/IEEE International Conference on Software Engineering (ICSE), vol. 33, pp. 1031-1033, May 2011.

Jan Jacobs, Michael Stengel, Raimund Dachselt:
Entwicklung einer Benutzungsschnittstelle für erlebnisreiche Anwendungen für den Bereich Automotive
in Tagungsband: 7. Workshop der GI-Fachgruppe VR/AR, Shaker Verlag, Aachen 2010, ISBN 978-3-8322-9468-7, ISSN 0945-0807, pp. 133-144, September 2010.